About 50 results
Open links in new tab
  1. Genie Vessels - Warlock - Class Forums - D&D Beyond

    Jan 29, 2021 · Porcelain statue/jar Glass container Pithos Bocksbeutel bottle with stopper Speyer bottle Bota bag Ewer Bridge-spouted bottle Calabash Canteen? Double spout and bridge vessel Flacon …

  2. Misty Step - Spells - D&D Beyond

    Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.

  3. Mordenkainen Presents: Monsters of the Multiverse - D&D Beyond

    A bestiary of wondrous friends and foes for the world’s greatest roleplaying game. View Cover Art Contents Using This Book Ch. 1: Fant...

  4. Magic Missile - Spells - D&D Beyond

    Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Magic Missile - You create three glowing darts of magical force. Each dart hits a creature of your...

  5. Dispel Magic - Spells - D&D Beyond

    Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Dispel Magic - Choose one creature, object, or magical effect within range. Any spell of 3rd level...

  6. Vicious Weapon - Magic Items - D&D Beyond

    Oct 29, 2024 · This magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon’s normal damage.

  7. The Half-Orc Species for Dungeons & Dragons (D&D) Fifth ... - D&D …

    Jul 29, 2024 · Dungeons and Dragons (D&D) Fifth Edition (5e) Species - Half-Orc - Some half-orcs rise to become proud leaders of orc communities. Some venture into the...

  8. Jujutsu Kaisen Custom Class (Based Loosely on Monk)

    Jan 17, 2025 · Hello all! I am an avid fan of Jujutsu Kaisen, and really thought that the power system (Cursed Energy) was really well thought out. I, as well as some ...

  9. Prestidigitation - Spells - D&D Beyond

    Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Prestidigitation - This spell is a minor magical trick that novice spellcasters use for practice. ...

  10. Animated Armor - Monsters - D&D Beyond

    I doubt it was because the mechanic didn't interact directly with game mechanics, and more the trait was taking up too many words they needed, and they figured the DM didn't need to be told an animated …