Besides moving DLSS 4 out of beta, Nvidia has also optimized VRAM usage in its latest DLSS SDK release. Initially discovered by VideoCardz, DLSS 310.3.0 improves the Transformer model VRAM usage by 20 ...
Realistic graphics with high-quality textures can consume significant amounts of graphics memory. While having a powerful graphics card is one solution, optimization is also a way to reduce VRAM ...
NVIDIA has officially launched its DLSS Transformer model as part of the 310.3.0 SDK, significantly advancing upscaling while reducing video memory requirements. This new approach directly tackles a ...
NVIDIA has received a fair amount of flak lately for its decision to release modern RTX 50-series graphics cards (GPU) with 8GB of VRAM. There are 8GB versions of the RTX 5060 Ti alongside pricier ...
You can't download more RAM, but perhaps you can download a way to use less of it. Nvidia's neural texture compression technology, originally shown off at CES 2025 ...
AMD has stuck its head above the parapet in the increasingly fraught GPU VRAM discussion, with the company's chief architect of gaming solutions, and former Alienware co-founder, Frank Azor, claiming ...
The worst-kept secret that is the Nvidia GeForce RTX 4070 is just around the corner. So, here comes AMD trying to get its punches in first by trash talking the new GPU's VRAM allocation. Not ...
Something to look forward to: High-resolution textures are a primary factor behind the growing install sizes and VRAM usage in modern blockbuster games. Nvidia proposed a neural-network-based method ...
Steve is testing at the town location, about 40min into the game. He said that it only takes around 200MB of textures to tip cards over the edge. There's no in-between - once the VRAM runs out, ...
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