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Resident Evil Requiem preview

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Game Informer · 4d
Resident Evil Requiem Q&A: Chainsaws, Zombies, Nostalgia, And Everything Else We Learned From The Game's Director
We interviewed Resident Evil Requiem director Koshi Nakanishi after playing the game for three hours to learn more about what we had experienced.

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TAG24 on MSN · 3h
'Resident Evil Requiem' breathes new life into zombie-like infected
CNET on MSN · 14d
Resident Evil Requiem: Zombies are back, preorder info, release date and more
3d

13 years after the disappointment of Resident Evil 6, Capcom is finally fusing survival horror and all-out action again—and this time I think it worked

When Grace and Leon meet, he uses a magnum to pop the skull of a monster that she'd been avoiding in a game of cat and mouse ...
Geek Culture
3d

‘Resident Evil Requiem’ Balances Tension With Dual Play Formats, Introduces Modern “Behavioural” Zombies To Franchise

Resident Evil Requiem Director Nakanishi Koshi explains its dual protagonist concept and how they approached the game's ...
Game Rant
1y

Why Resident Evil Should Never Abandon Zombies Fully

Jared is a writer, editor, and Communications Studies graduate who loves popular nerd culture (almost anything to do with Marvel, DC, Star Wars, or The Lord of the Rings) and the interactive ...

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