At the heart of every filmmaking decision is one question: Where is the audience in relationship to what is happening on screen? One of the most common approaches to answering this question is through ...
Sound designers John Warrin and Andy Hay tell IndieWire about the challenge of creating realistic sound that does the work ordinarily done by score. That created a challenge for sound designers, ...
Sound design has been vastly simplified because of the innate unscripted nature of VR simulations, but a new algorithm from researchers at Stanford could finally change that. Share on Facebook (opens ...
Long gone are the days where games were limited solely to the bleeps and bloops of retro processors and sound chips – but that doesn't mean today's expansive 3D sandboxes are safe from sounding ...
Sound design in video games is like the magic ingredient that makes the game’s world come alive. It’s not just about the music or the sound effects you hear when something happens in the game. It’s ...
Hank Whitson is a pop culture omnivore, gaming geek, escapism nerd, and unrepentant anime addict who has been writing for Game Rant since 2020. He plays and writes about literally everything, but ...
This new horror game on Steam blends audio recordings with atmospheric storytelling to put a psychological twist on video game sound design.
Eleven Labs has introduced Voice Design, a new feature that enables users to create unique AI voices from simple text descriptions. This significant advancement in text-to-speech technology offers ...
Raza's a staff writer for GameRant. After getting a degree in journalism and his love for gaming, Raza decided to make his passion his job. After working for a music news website called Ampedsound.net ...
Liam Gaughan is a film and TV writer at Collider. He has been writing film reviews and news coverage for ten years. Between relentlessly adding new titles to his watchlist and attending as many ...