MOUNTAIN VIEW and SAN JOSE, Calif. - March 22, 2006 - AGEIA TM Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced the availability of its PhysX TM processor, ...
MOUNTAIN VIEW, Calif. - March 21, 2006 - AGEIA TM Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced that the latest version of AGEIA PhysX TM SDK version 2.4 ...
One of the controversies surrounding the ongoing launch of the GeForce RTX 50 series concerns the fact that it has dropped hardware acceleration for PhysX effects in 32-bit games. This affects the ...
Graphics chipmaker announces that its PhysX technology is now available to Wii developers, after a similar announcement regarding the Sony PlayStation 3 on Wednesday. Brooke Crothers writes about ...
Rich was the editorial lead for CNET's Home and Wellness sections, based in Louisville, Kentucky. Before moving to Louisville in 2013, Rich ran CNET's desktop computer review section for 10 years in ...
Nvidia launched its first RTX 50-series graphics cards earlier this year without support for PhysX, the GPU-accelerated technology that let games realistically simulate shattering glass, moving ...
What do you consider fast enough? From my perspective, if it isn't as fast as it can possibly be - it isn't enough. If single threading is fast enough, why does the engine multithread on all other ...