This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...
The hard-to-find standalone VR headset is getting even more immersive with new games and experiences that support hand tracking. Nobody could have predicted that a year after launch the Oculus Quest ...
It's been nearly three years since hand tracking first came to the original Oculus Quest VR headset, but the second generation of the feature has so far been limited to the Meta Quest 2 (formerly ...
While the Oculus Quest 2 is already one of the best VR headsets around, a recent update to Meta's Unity development resources point to plans to make the affordable headset more competitive with ...
The Oculus Quest 2 is undoubtedly one of the best VR headsets on the market, but its tracking capabilities are limited to just head and hand movements. However, this could change in the near-future, ...
A good VR experience can make you feel like you could reach out and touch things in the virtual world. You can't of course, but the Oculus Quest is getting you one step closer with full hand tracking ...
"That might be because Oculus' official line might undersell how much compression is applied to the entire Quest panel, not just its outer radius. Though Quest comes with an appreciably high-res OLED ...
Picture indicating where you’d like to go. You likely thought of pointing, right? That’s why we opted to use a ‘pointing’ method for movement in Myst. When you’re in teleport mode, you can point to ...