Banana Guard, I hardly knew ye. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Multiversus, the WB Games Smash Bros.-style brawler that was ...
Priye's fondness of gaming started early when he first beat Double Dragon II and couldn't stop himself from doing it all over again every chance he got. Since then, playing a bunch of Contra, GTA, ...
Utterly obsessed with gaming, anime, and manga for the past 25 years, Carley attended Florida State University, graduating with a degree in Japanese in 2012. A professional Japanese/English translator ...
Player First Games has announced that MultiVersus Season 5 will be its last, bringing the Warner Bros. platform fighting game to a close May 30, 2025, at 9 a.m. PST. The studio revealed plans to ...
Over the years, many crossover fighting games have risen and fallen due to poor sales and the passage of time. One was MultiVersus, a crossover between Warner Brothers’ iconic franchises. After ...
MultiVersus will shut down when Season 5 ends in May, but the sweeping changes to combat speed that were introduced in a new update have fans enjoying its gameplay now more than ever — and even ...
Another live service game bites the dust, this time the WB-affiliated beat-em-up platform fighter game Multiversus. Per an official post on the Multiversus site and socials, Season 5 will be the final ...
MultiVersus Season 5 will begin on February 4 and serve as the final season before the game ends service on May 30, publisher Warner Bros. Games and developer Player First Games announced. It will ...
WB Games made the announcement this morning that they are shutting down all online activities for MultiVersus set to take effect in late May. The game has been running for a couple of years now,m and ...
From the get-go, Multiversus seemed like a fighting game title that COULD work, but whether it WOULD work was another matter entirely. After all, it was a free-to-play fighting game that would feature ...
“Results were impacted by games, for which we took another $100+ million impairment due to the underperforming releases – primarily MultiVersus – this quarter, bringing total writedown year-to-date to ...
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