Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Narrator: These are Buddy and Gyoza, and their sniffles and grunts aren't being recorded for a kid's movie. They're actually being used for ambient sounds in the game Halo. [animals snorting and ...
It remains to be seen if Weta is as good a games company as it has been at making SFX for TV shows and movies for decades. Weta Workshop is entering the video games industry with a new video game ...
We're getting a "cozy" and "heartwarming" Lord of the Rings game from the movies' SFX designer sometime next year. On September 22, Private Division - mainly known as the publisher of Hades and The ...
High-quality audio is essential for an immersive and competitive gaming experience. Every footstep, gunshot, and environmental cue can affect performance, making clear, precise sound critical for both ...
Sound design in video games is like the magic ingredient that makes the game’s world come alive. It’s not just about the music or the sound effects you hear when something happens in the game. It’s ...
All the Latest Game Footage and Images from Cyberpunk SFX What can be more spectacular than a girl armed with rockets and a sense of humor? Yes, she is about to start solving the problems of the 21st ...
With the growth of live service games, game development has taken on an increasingly iterative creative process. These beloved escapes are often sustained through the introduction of new content (e.g.
All the Latest Game Footage and Images from SFX Test Test cartridge for SNES that features a rudimentary Mario game. You wouldn’t give a crab a gun, would you? I would Some helpful tips to get you ...